Considering the voltage drop constraint over a distributed model for power/ground (P/G) network, we study the following two problems for physical synthesis of sleep transistors: t...
- Task preemption is a critical enabling mechanism in multi-task VLSI systems. On preemption, data in the register les must be preserved in order for the task to be resumed. This e...
Abstract. Self-adaptive systems must recon gure themselves, at runtime, to compensate for changing environments, objectives, and system capabilities. This paper discusses how the S...
One significant problem in tile-based texture synthesis is the presence of conspicuous seams in the tiles. The reason is that the sample patches employed as primary patterns of t...
The design of complex Systems-on-Chips implies to take into account communication and memory access constraints for the integration of dedicated hardware accelerator. In this paper...