Sciweavers

1149 search results - page 182 / 230
» Computer Graphics of Kinematic Surfaces
Sort
View
VCBM
2010
13 years 3 months ago
Fast and Smooth Interactive Segmentation of Medical Images Using Variational Interpolation
We present a fast and interactive segmentation method for medical images that allows a smooth reconstruction of an object's surface from a set of user drawn, three-dimensiona...
Frank Heckel, Olaf Konrad, Heinz-Otto Peitgen
CHI
2002
ACM
14 years 9 months ago
Multimodal theater: extending low fidelity paper prototyping to multimodal applications
Low-fidelity paper prototyping has proven to be a useful technique for designing for graphical user interfaces [1]. Wizard of Oz prototyping for other input modalities, such as sp...
Corey D. Chandler, Gloria Lo, Anoop K. Sinha
ISMAR
2006
IEEE
14 years 2 months ago
Texture generation over the marker area
In this paper, we present a method for generating a texture for hiding a marker in augmented reality applications. The texture is generated by interpolating the neighbourhood of t...
Sanni Siltanen
VISUALIZATION
2005
IEEE
14 years 2 months ago
Curve-Skeleton Applications
Curve-skeletons are thinned 1D representations of 3D objects useful for many visualization tasks including virtual navigation, reduced-model formulation, visualization improvement...
Nicu D. Cornea, Deborah Silver, Patrick Min
CA
2003
IEEE
14 years 2 months ago
Modeling Hair Using Level-of-Detail Representations
: We present a novel approach for modeling hair using level-of-detail representations. The set of representations include individual strands, hair clusters, and hair strips. They a...
Kelly Ward, Ming C. Lin, Joohi Lee, Susan Fisher, ...