Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
We present a strategy for analyzing large, social small-world graphs, such as those formed by human networks. Our approach brings together ideas from a number of different resear...
We have developed a technique, Aggregate Towers, that allows geospatial data to be visualized across a range of map scales. We use a combination of data aggregation algorithms and...
In tangible learning environments the potential to exploit different physical-digital links increases representational power but also broadens the complexity of design. This paper...
Layout refers to the process of determining the size and position of the visual objects in an information presentation. We introduce the WeightMap, a bitmap representation of the ...