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VR
1999
IEEE
167views Virtual Reality» more  VR 1999»
14 years 1 months ago
User-Centered Design and Evaluation of a Real-Time Battlefield Visualization Virtual Environment
The ever-increasing power of computers and hardware rendering systems has, to date, primarily motivated the creation of visually rich and perceptually realistic virtual environmen...
Deborah Hix, J. Edward Swan II, Joseph L. Gabbard,...
VR
2002
IEEE
139views Virtual Reality» more  VR 2002»
14 years 1 months ago
Unique Shared-Aperture Display with Head or Target Tracking
The extreme environment of a military cockpit requires a novel display technology, introduced as the Virtual Retinal Display (VRD). A head-worn VRD generates an image by optical s...
Winyu Chinthammit, Eric J. Seibel, Thomas A. Furne...
IADIS
2008
13 years 10 months ago
A Natural Language Virtual Tutoring System
In this paper we present a natural language virtual tutoring system that has been developed to assist students during the learning process. For this purpose, we have used several ...
Eduardo M. Eisman, Víctor López, Jua...
ACMACE
2007
ACM
14 years 1 months ago
Remote augmented reality for multiple players over network
Augmented Reality (AR) in multimedia gaming is a dynamic and exciting field of research. One of the challenges is to have multiple users interacting in the networked augmented rea...
Daniel Chun-Ming Leung, Pak-Shing Au, Irwin King, ...
IADIS
2004
13 years 10 months ago
Group-Oriented Learning and Active Student Participation in Electronic Learning Environments
The e-learning project GOLEM introduces a group and role-oriented concept to the course "Man-Machine Interfaces" at the University of Technology in Hamburg, Germany. Stu...
Martin Vogel, Lothar Kreft