Computing smooth and optimal one-to-one maps between surfaces of same topology is a fundamental problem in graphics and such a method provides us a ubiquitous tool for geometric mo...
Terrain visualization is a difficult problem for applications requiring accurate images of large datasets at high frame rates, such as flight simulation and ground-based aircraf...
Mark A. Duchaineau, Murray Wolinsky, David E. Sige...
We present a method for optimizing and automating component and transistor sizing for CMOS operational amplifiers. We observe that a wide variety of performance measures can be fo...
Maria del Mar Hershenson, Stephen P. Boyd, Thomas ...
As the geometry shrinking faces severe limitations, 3D wafer stacking with through silicon via (TSV) has gained interest for future SOC integration. Since TSV fill material and s...
— In the last decade, graph-cut optimization has been popular for a variety of labeling problems. Typically graph-cut methods are used to incorporate smoothness constraints on a ...