Real-time rendering of massively textured 3D scenes usually involves two major problems: Large numbers of texture switches are a well-known performance bottleneck and the set of s...
Modern scientific applications consume massive volumes of data produced by computer simulations. Such applications require new data management capabilities in order to scale to te...
XML has become the standard for data exchange for a wide variety of applications, particularly in the scientific community. In order to efficiently process queries on XML repres...
Derek Phillips, Ning Zhang 0002, Ihab F. Ilyas, M....
Abstract In an effort to achieve lower bandwidth requirements, video compression algorithms have become increasingly complex. Consequently, the deployment of these algorithms on Fi...
Su-Shin Ang, George A. Constantinides, Wayne Luk, ...
View updating is a long standing difficult problem. Given a view defined over base data sources and a view update, there are several different updates over the base data sources,...
Ling Wang, Ming Jiang 0003, Elke A. Rundensteiner,...