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NETGAMES
2006
ACM
14 years 20 days ago
Plug-replaceable consistency maintenance for multiplayer games
Consistency maintenance of replicated data in multiplayer games is a challenging issue due to the performance constraints of real-time interactive applications. We present an appr...
Robert D. S. Fletcher, T. C. Nicholas Graham, Chri...
DATE
2000
IEEE
88views Hardware» more  DATE 2000»
13 years 11 months ago
Techniques for Reducing Read Latency of Core Bus Wrappers
Today’s system-on-a-chip designs consist of many cores. To enable cores to be easily integrated into different systems, many propose creating cores with their internal logic sep...
Roman L. Lysecky, Frank Vahid, Tony Givargis
SIGSOFT
2000
ACM
13 years 11 months ago
Automated systematic testing for constraint-based interactive services
Constraint-based languages can express in a concise way the complex logic of a new generation of interactive services for applications such as banking or stock trading, that must ...
Patrice Godefroid, Lalita Jategaonkar Jagadeesan, ...
KES
2005
Springer
14 years 6 days ago
Design of a Digital Forensics Image Mining System
Increasing amount of illicit image data transmitted via the internet has triggered the need to develop effective image mining systems for digital forensics purposes. This paper dis...
Ross Brown, Binh Pham, Olivier Y. de Vel
MDM
2009
Springer
201views Communications» more  MDM 2009»
14 years 1 months ago
OntoMobiLe: A Generic Ontology-Centric Service-Oriented Architecture for Mobile Learning
Creation of pedagogical learning models to handle the specificity of mobile learning and the inherent constraints of mobile devices is a fundamental challenge in mobile learning. ...
Keng Y. Yee, Wee Tiong Ang, Flora S. Tsai, Rajaram...