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VISUALIZATION
2005
IEEE
14 years 1 months ago
A Shader-Based Parallel Rendering Framework
Existing parallel or remote rendering solutions rely on communicating pixels, OpenGL commands, scene-graph changes or application-specific data. We propose an intermediate soluti...
Jérémie Allard, Bruno Raffin
HICSS
2003
IEEE
101views Biometrics» more  HICSS 2003»
14 years 23 days ago
Omnisphere: a Personal Communication Environment
Small ubiquitous devices connected by wireless networks will become future Internet appliances. To support them, communication networks must evolve to seamlessly assist appliances...
Franck Rousseau, Justinian Oprescu, Laurentiu-Sori...
DAC
2003
ACM
14 years 21 days ago
Instruction set compiled simulation: a technique for fast and flexible instruction set simulation
Instruction set simulators are critical tools for the exploration and validation of new programmable architectures. Due to increasing complexity of the architectures and timeto-ma...
Mehrdad Reshadi, Prabhat Mishra, Nikil D. Dutt
ATAL
2003
Springer
14 years 21 days ago
Natural methods for robot task learning: instructive demonstrations, generalization and practice
Among humans, teaching various tasks is a complex process which relies on multiple means for interaction and learning, both on the part of the teacher and of the learner. Used tog...
Monica N. Nicolescu, Maja J. Mataric
AINA
2009
IEEE
14 years 17 days ago
Services to the Field: An Approach for Resource Constrained Sensor/Actor Networks
Nowadays more and more devices of daily life are connected to each other and are integrated into massively distributed networks of embedded devices. These devices range from consu...
Christian Buckl, Stephan Sommer, Andreas Scholz, A...