Abstract--This paper presents a method for automatic microarchitectural pipelining of systems with loops. The original specification is pipelined by performing provably-correct tra...
Marc Galceran Oms, Jordi Cortadella, Dmitry Bufist...
We present and evaluate the TILA-rin GPU microarchitecture for embedded systems using the ATTILA GPU simulation framework. We use a trace from an execution of the Unreal Tournament...
Abstract— Design variability due to within-die and die-todie process variations has the potential to significantly reduce the maximum operating frequency and the effective yield...
This paper examines two Network Interface Card microarchitectures that support low latency, high bandwidth userlevel message passing in multi-user environments. The two are at dif...
Boon Seong Ang, Derek Chiou, Larry Rudolph, Arvind
In this paper, we introduce PTLsim, a cycle accurate full system x86-64 microprocessor simulator and virtual machine. PTLsim models a modern superscalar out of order x86-64 proces...