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CHI
2001
ACM
16 years 4 months ago
Reaching movements to augmented and graphic objects in virtual environments
This work explores how the availability of visual and haptic feedback affects the kinematics of reaching performance in a tabletop virtual environment. Eight subjects performed re...
Andrea H. Mason, Masuma A. Walji, Elaine J. Lee, C...
ICALT
2008
IEEE
15 years 11 months ago
The Virtual Conductor: Learning and Teaching about Music, Performing, and Conducting
The Virtual Conductor is an artificial conducting system that uses real-time audio analysis of music played by musicians and uses this analysis to animate a virtual human that act...
Anton Nijholt, Dennis Reidsma, Rob Ebbers, Mark te...
118
Voted
ICRA
2005
IEEE
135views Robotics» more  ICRA 2005»
15 years 10 months ago
Virtual Power Limiter System which Guarantees Stability of Control Systems
Abstract— In this paper, Virtual Power Limiter System is proposed. This makes it possible to guarantee the stability of almost all control systems which include unknown character...
Katsuya Kanaoka, Mitsunori Uemura
STORYTELLING
2005
Springer
15 years 10 months ago
Generating Verbal and Nonverbal Utterances for Virtual Characters
Abstract. We introduce an approach to multimodal generation of verbal and nonverbal contributions for virtual characters in a multiparty dialogue scenario. This approach addresses ...
Benjamin Kempe, Norbert Pfleger, Markus Löcke...
VR
2002
IEEE
100views Virtual Reality» more  VR 2002»
15 years 9 months ago
Efficient Manipulation of Object Groups in Virtual Environments
In this paper, we describe simple techniques for object group manipulation, an important operation in user interaction with a Virtual Environment. All presented manipulation techn...
Wolfgang Stürzlinger, Graham Smith