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APGV
2010
ACM
328views Visualization» more  APGV 2010»
13 years 9 months ago
Can I pass?: using affordances to measure perceived size in virtual environments
Perception of an accurate sense of the scale depicted in computer graphics is important for many applications. How to best characterize the accuracy of space perception in compute...
Michael Geuss, Jeanine Stefanucci, Sarah H. Creem-...
ICHIM
2001
121views more  ICHIM 2001»
13 years 8 months ago
From Dust to Stardust: A Collaborative 3D Virtual Museum of Computer Science
One of the outcomes of Moore's Law - according to which the exponential growth of technical advances in computer science is pushing more and more of our computers into obsole...
Thimoty Barbieri, Franca Garzotto, Giovanni Beltra...
IIE
2007
75views more  IIE 2007»
13 years 7 months ago
Program and Evaluation Planning Light: Planning in the Real World
Although there are many high-quality models for program and evaluation planning, these models are often too intensive to be used in situations when time and resources are scarce. A...
Justus J. Randolph, Pasi J. Eronen
ASPLOS
2006
ACM
14 years 1 months ago
Temporal search: detecting hidden malware timebombs with virtual machines
Worms, viruses, and other malware can be ticking bombs counting down to a specific time, when they might, for example, delete files or download new instructions from a public we...
Jedidiah R. Crandall, Gary Wassermann, Daniela A. ...
PRESENCE
2006
102views more  PRESENCE 2006»
13 years 7 months ago
The Usability of Collaborative Virtual Environments and Methods for the Analysis of Interaction
This paper describes two methods for analyzing interactions in collaborative virtual environments (CVEs): one whereby quantitative data are captured, interaction is categorized in...
Ralph Schroeder, Ilona Heldal, Jolanda G. Tromp