Interpolating discrete volume data into a continuous form adapts implicit surface techniques for rendering volumetric iso-surfaces. One such algorithm uses the Lipschitz condition...
We introduce a framework for texturing volumetric objects with displacement maps and texture maps, which are introduced as volume modeling tools. In this framework, an implicit-to...
This paper describes a high-performance special-purpose system, Cube-3, for displaying and manipulating highresolution volumetric datasets in real-time. A primary goal of Cube-3 i...
Hanspeter Pfister, Arie E. Kaufman, Tzi-cker Chiue...
This paper explores the use of multi-dimensional trees to provide spatial and temporal e ciencies in imaging large data sets. Each node of the tree contains a model of the data in...
Wavelet transforms include data decompositions and reconstructions. This paper is concerned with the authenticity issues of the data decomposition, particularly for data visualiza...
An important challenge in the visualization of three dimensional volume data is the e cient processing and rendering of time-resolved sequences. Only the use of compression techni...
We present a new method for adaptive surface meshing and triangulationwhichcontrolsthelocallevel–of–detailofthesurface approximation by local spectral estimates. These estimat...
We propose a new approach to the automatic generation of triangular irregular networks from dense terrain models. We have developed and implemented an algorithm based on the greed...