Our goal in this work has been to bring together the entertaining and flow characteristics of video game environments with proven learning theories to advance the state of the art ...
Jason Tan, Chris Beers, Ruchi Gupta, Gautam Biswas
Intelligent Tutoring Systems are notoriously costly to construct [1], and require PhD level experience in cognitive science and rule based programming. The goal of this research wa...
Terrence E. Turner, Michael A. Macasek, Goss Nuzzo...
Interactive drama is increasingly being used as a pedagogical tool in a wide variety of computer-based learning environments. However, the effort required to build interactive dram...
This paper presents an agent-based approach to assisting learners to dynamically adjust learning processes. The online learning process is first investigated where the importance ...
SuperDuperWalker is a software-based framework for experiments on the evolution of locomotion. It simulates the behavior of evolving agents in a 3D physical simulation environment ...
Lee Spector, Jon Klein, Kyle Harrington, Raymond C...
As web-enhanced courses become more successful, they put considerable burdens on instructors and teaching assistants. We present our work on developing software tools to support in...
The eXtensible Tutor Architecture (XTA) was designed as a platform for creating and deploying many types of Intelligent Tutoring Systems across many different platforms. The XTA pr...
Goss Nuzzo-Jones, Jason A. Walonoski, Neil T. Heff...
The REDEEM authoring tool allows teachers to create adapted learning environments for their students from existing material. Previous evaluations have shown that under experimental...
A student's goals and attitudes while interacting with a tutor are typically unseen and unknowable. However their outward behavior (e.g. problem-solving time, mistakes and hel...