View management, a relatively new area of research in Augmented Reality (AR) applications, is about the spatial layout of 2D virtual annotations in the view plane. This paper repr...
We present a six degrees of freedom tracking system, which is wireless and scalable concerning the tracking volume and the number of devices being tracked. This is achieved by the...
In this paper, we present a wearable Augmented Reality (AR) system with personal positioning based on walking locomotion analysis that allows a user to freely move around indoors ...
In this paper, we propose a wearable 3D Augmented Reality Keyboard (ARKB) which enables a user to type text or control CG objects without using conventional interfaces, such as ke...
A basic problem with Augmented Reality systems using Head-Mounted Displays (HMDs) is the perceived latency or lag. This delay corresponds to the elapsed time between the moment wh...
Fakhreddine Ababsa, Jean-Yves Didier, Malik Mallem...
In this work we investigate building indoor location based applications for a mobile augmented reality system. We believe that augmented reality is a natural interface to visualiz...
The availability of a suitable framework is of vital importance for the development of Augmented Reality (AR) and Virtual Reality (VR) projects. While features such as scalability...
Jan Ohlenburg, Iris Herbst, Irma Lindt, Torsten Fr...
The support of surgical interventions has long been in the focus of application-oriented augmented reality research. Modern methods of surgery, like minimally-invasive procedures,...
To create the illusion that a virtual object coexists with physical objects and its environment is always an important goal in the research of augmented reality. Though there are ...
This paper concerns the application of pattern classification techniques to the domain of augmented reality. In many augmented reality applications, one of the ways in which info...