Generally speaking, in the e-learning systems, a course is modeled as a graph, where each node represents a knowledge node (KU) and two nodes are connected to form a semantic netw...
Application of Virtual Reality (VR) in training and education seems to give excellent promise in providing an alternative “real life” environment in situations where it is imp...
It is difficult for a student to learn how to program and to build an understanding of the rationale which underpins the development of a program’s componentparts. Conventional ...
Su White, Clare J. Hooper, Leslie Carr, Timothy P....
Feedback is information that is provided to a user to inform him/her about the result of his/her action and to motivate him/her to further interact with the system. In web-based l...
Ekaterina Vasilyeva, Mykola Pechenizkiy, Seppo Puu...
The scope of implementing a virtual instructor is to achieve enhanced learning outcomes during an autonomous training (education) sessions of a human learner. Based on the evidenc...
The new e-learning trend, called mobile learning opens variety of questions to solve. To allow access to learning content anytime and anyplace a technique called hoarding is somet...
We describe an approach that attempts to improve the quality of discussion forum discussions and to reduce the cost of discussion forum support by prioritizing and structuring mes...
IMS Learning Design provides a counter to the trend towards designing for lone-learners reading from screens. It guides staff and educational developers to start not with content,...