This paper introduces a domain ontology to describe learning material that compose a course, capable of providing adaptive e-learning environments and reusable educational resourc...
Mobile Augmented Reality System (MARS) based elearning environments equip a learner with a mobile wearable see-through display that interacts with training/learning software. MARS...
A pervasive virtual instructor is an artificially intelligent instructor that may appear transparent to the learner or appear in the form of a threedimensional graphical character...
The application of software engineering approaches to generate learning material adapted to a specific instructional purpose presents some issues: of different models, different a...
The approach presented in this paper is intended for the semi-automatic construction of a learning object repository from HTML pages. An extraction method consists of applying the...
Reusing existing web resources for e-learning is a very promising and highly promoted idea in the research field of web-based education, especially for intelligent or adaptive sys...
LAMS (the Learning Activity Management System) is a Learning Design system with a particular focus on sequencing of collaborative learning activities. This paper reviews a number ...
This study of the flow of online discussions examined how earlier messages affected later messages along five dimensions: (1) evaluations (agree, disagree, or unresponsive actions...
It is difficult to collect evidence of adequate performance if an assessor and the assessees have different linguistic and cultural backgrounds. This paper considers three entries...
There is a genuine demand for personalization and guidance in learning systems, as well as in general commercial learning systems for the WWW, and further, for the new, emerging S...
Alexandra I. Cristea, Angelo Wentzler, Egbert Heuv...