The new e-learning trend, called mobile learning opens variety of questions to solve. To allow access to learning content anytime and anyplace a technique called hoarding is somet...
We describe an approach that attempts to improve the quality of discussion forum discussions and to reduce the cost of discussion forum support by prioritizing and structuring mes...
IMS Learning Design provides a counter to the trend towards designing for lone-learners reading from screens. It guides staff and educational developers to start not with content,...
VISOLE (Virtual Interactive Student-Oriented Learning Environment) is a new Game-based Situated Learning Paradigm for Web-based teaching and learning, which aims to help students ...
Junjie Shang, Morris Siu Yung Jong, Fong Lok Lee, ...
This paper presents a neuro-fuzzy system that can be used for student modeling. The proposed system enables classification of students based on qualitative observations of their c...
Proper reuse of learning objects depends both on the amount and quality of attached semantic metadata such as “learning objective”', “related concept”, etc. Manually ...
Paramjeet Singh Saini, Marco Ronchetti, Diego Sona
The fast development of technologies requires specialized skills that need to be renewed frequently. For example, the semantic web technologies related to knowledge centric organi...
This paper challenges current practices in the use of digital media to communicate Australian Aboriginal knowledge practices in a learning context. It proposes that any digital re...
This paper presents how a new teaching method in the way that a queuing theory and systems modeling or simulation course can be done, was evaluated by the teachers and the student...
Athanasios Perdos, Alexander Chatzigeorgiou, Georg...