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ICALT
2006
IEEE
14 years 1 months ago
Mobile Learning: Is Anytime + Anywhere = Always Online?
The new e-learning trend, called mobile learning opens variety of questions to solve. To allow access to learning content anytime and anyplace a technique called hoarding is somet...
Anna Trifonova, Marco Ronchetti
ICALT
2006
IEEE
14 years 1 months ago
Improving the Quality of Discussion Forum discourses by Using an Internal Market
We describe an approach that attempts to improve the quality of discussion forum discussions and to reduce the cost of discussion forum support by prioritizing and structuring mes...
Alexei Tretiakov, Øyvind Smestad, Kinshuk
ICALT
2006
IEEE
14 years 1 months ago
Using IMS Learning Design to model collaborative learning activities
IMS Learning Design provides a counter to the trend towards designing for lone-learners reading from screens. It guides staff and educational developers to start not with content,...
Colin Tattersall
ICALT
2006
IEEE
14 years 1 months ago
Distributed and Learner Adaptive e-Learning Environment with Use of Web Services
Yasuhisa Tamura, Takeshi Yamamuro, Toshio Okamoto
ICALT
2006
IEEE
14 years 1 months ago
VISOLE: A New Game-based Situated Learning Paradigm
VISOLE (Virtual Interactive Student-Oriented Learning Environment) is a new Game-based Situated Learning Paradigm for Web-based teaching and learning, which aims to help students ...
Junjie Shang, Morris Siu Yung Jong, Fong Lok Lee, ...
ICALT
2006
IEEE
14 years 1 months ago
Neuro Fuzzy Reasoner for Student Modeling
This paper presents a neuro-fuzzy system that can be used for student modeling. The proposed system enables classification of students based on qualitative observations of their c...
Zoran Sevarac
ICALT
2006
IEEE
14 years 1 months ago
Automatic Generation of Metadata for Learning Objects
Proper reuse of learning objects depends both on the amount and quality of attached semantic metadata such as “learning objective”', “related concept”, etc. Manually ...
Paramjeet Singh Saini, Marco Ronchetti, Diego Sona
ICALT
2006
IEEE
14 years 1 months ago
Integrating Learning Objects to Business Processes
The fast development of technologies requires specialized skills that need to be renewed frequently. For example, the semantic web technologies related to knowledge centric organi...
Juha Puustjärvi
ICALT
2006
IEEE
14 years 1 months ago
Performing Traditional Knowledge using a Game Engine: Communicating and Sharing Australian Aboriginal Knowledge Practices
This paper challenges current practices in the use of digital media to communicate Australian Aboriginal knowledge practices in a learning context. It proposes that any digital re...
Malcolm Pumpa, Theodor G. Wyeld, Barbara Adkins
ICALT
2006
IEEE
14 years 1 months ago
Evaluation of a Queuing Theory and Systems Modeling Course Based on UML
This paper presents how a new teaching method in the way that a queuing theory and systems modeling or simulation course can be done, was evaluated by the teachers and the student...
Athanasios Perdos, Alexander Chatzigeorgiou, Georg...