Sciweavers

VR
1999
IEEE
13 years 11 months ago
Vestibular Cues and Virtual Environments: Choosing the Magnitude of the Vestibular Cue
The design of virtual environments usually concentrates on constructing a realistic visual simulation and ignores the non-visual cues normally associated with moving through an en...
Laurence R. Harris, Michael Jenkin, Daniel C. Ziko...
VR
1999
IEEE
151views Virtual Reality» more  VR 1999»
13 years 11 months ago
A Framework for Fast and Accurate Collision Detection for Haptic Interaction
We present a framework for fast and accurate collision detection for haptic interaction with polygonal models. Given a model, we pre-compute a hybrid hierarchical representation, ...
Arthur D. Gregory, Ming C. Lin, Stefan Gottschalk,...
VR
1999
IEEE
281views Virtual Reality» more  VR 1999»
13 years 11 months ago
What's Real about Virtual Reality?
Frederick P. Brooks Jr.
VR
1999
IEEE
135views Virtual Reality» more  VR 1999»
13 years 11 months ago
A Motion-Stabilized Outdoor Augmented Reality System
Ronald Azuma, Bruce Hoff, Howard Neely, Ron Sarfat...
VR
1999
IEEE
156views Virtual Reality» more  VR 1999»
13 years 11 months ago
The Benefits of Statistical Visualization in an Immersive Environment
We have created an immersive application for statistical graphics and have investigated what benefits it offers over more traditional data analysis tools. This paper presents a de...
Laura L. Arns, Dianne Cook, Carolina Cruz-Neira
VRST
1999
ACM
13 years 11 months ago
The London Travel Demonstrator
Travel can be a stressful experience and it is an activity that is difficult to prepare for in advance. Although maps, routes and landmarks can be memorised, travellers do not get...
Anthony Steed, Emmanuel Frécon, Anneli Avat...
VRST
1999
ACM
13 years 11 months ago
Visualising logic programs in virtual worlds
Logic Programming as well as Virtual Reality applications have achieved a lot in the last few years. In this paper we present an architecture, a methodology and two simple example...
Themis Panayiotopoulos, Spyros Vosinakis, Sophia K...
VRST
1999
ACM
13 years 11 months ago
Fast calibration for augmented reality
Augmented Reality overlays computer generated images over the real world. To correctly depict spatial relations between real and virtual objects, these images have to be generated...
Anton L. Fuhrmann, Dieter Schmalstieg, Werner Purg...